In Wired, Jay Dixit adds to the coverage of video game treatment for Iraq veterans with PTSD:
Then there’s the smell machine: a TiVo-sized box containing eight pressurized chambers loaded with small capsules. A compressor shoots air into the chambers, fans create a breeze, and the scent wafts in. Rizzo and his team licensed seven smells from perfumeries: garbage, weapons fire, cordite, Iraqi spices, diesel fuel, burning rubber, and body odor. (They’re hoping to add cooked lamb.) [...]
“Do you have the smell of burning flesh?” someone asked.
“Not yet,” Rizzo said, making a mental note.
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