March 09, 2008

Wafaa Bilal interviewed on the RPI censorship

A recent email from Jim Finn:

I want to pass on some information about what is happening here at RPI in Troy, New York. Iraqi-born Chicago artist Wafaa Bilal's art show called Virtual Jihadi has been "suspended" by the university on the day before Spring Break. Below is a link to an interview with Wafaa from today just after campus security changed the codes on the arts building as well as an article in today's Washington Post.


Terror-Themed Game Suspended
Iraqi-Born Artist Asserts Censorship After Exhibit Is Shut Down

By Robin Shulman
Washington Post Staff Writer
Saturday, March 8, 2008; A03

NEW YORK -- In the video game that Wafaa Bilal created, his avatar is 
steely-eyed and hooded, with an automatic rifle at his side, an 
ammunition belt around his waist, a fuse in his hand and the mien of 
a knightly suicide-bomber. He is the "Virtual Jihadi."

The Iraqi-born, Chicago-based artist said he adapted his game from an 
earlier version made by al-Qaeda's media branch to raise questions 
about Americans' conceptions of the enemy in Iraq.

His work was briefly exhibited Thursday night at Rensselaer 
Polytechnic Institute in Troy, N.Y. The game was projected on a giant 
screen so that one viewer at a time could play -- until 
administrators shut down the show Friday morning. The institute 
needed time to review the show's "origin, content and intent," said 
William N. Walker, a vice president.

To Bilal, who said he was arrested several times for his artwork in 
Saddam Hussein's Iraq, it was censorship.

"It's an art show that is trying to solicit a conversation among 
people," Bilal said. "And when you shut it down, you say you don't 
have any right to say your point of view."

The game has a tortuous history. It began as a downloadable video 
game, Quest for Saddam, that was devised by a young American and 
allowed the player to kill identical Iraqis in the desert while 
hunting their leader. Then the Global Islamic Media Front, the media 
branch of al-Qaeda, created its own version, Night of Bush Capturing, 
changing the characters so that the player kills identical Americans 
and ultimately President Bush.

Bilal hacked into the al-Qaeda version and created a character based 
on himself: a faculty member at the Art Institute of Chicago who 
loses his father and brother to the war in Iraq. The character 
becomes an al-Qaeda recruit and hunts Bush.

That was enough to get the FBI involved. Someone complained to the 
bureau, whose agents contacted the Art Institute's administrators, 
Kathy High, head of the arts department, said in an interview.

Paul Holstein, a spokesman for the FBI's Albany office, would neither 
confirm nor deny her account.

"Under certain circumstances, it would be appropriate for FBI agents 
to attend an event open to the public for the limited purposes of 
determining if there's anything relevant to national security," he 
said. "If agents attended the event and determined there wasn't 
anything relevant to national security, they wouldn't pursue it 
further."

Bilal said he hopes to raise questions about stereotypes of Iraqis, 
and about conceptions of what creates a suicide bomber.

"I wanted to let people see how bad it feels to be labeled and 
hunted," he said.

Walker, the vice president, said in his statement that Bilal's 
lecture before the exhibit was "stimulating and thought-provoking," 
but "questions were raised regarding its legality and its consistency 
with the norms and policies of the Institute."

The controversy erupted two weeks before Thursday's opening, when the 
College Republican blog called the art department a "terrorist 
safehaven." Some students began to lobby the administration to cancel 
the show.

"The message he's putting forth marginalizes the seriousness of the 
threat of Islamic terrorism," said Ken Girardin, 23, chairman of the 
College Republicans and a co-author of the blog.

The arts department, known for cutting-edge work, overwhelmingly 
supported the exhibit. Faculty members said Bilal is a bridge-builder 
and cited an emotional conference call he had set up for them with 
Iraqi art teachers.

High, the department chairwoman, defended Bilal in an e-mail to a 
critic as a "respected artist" who "does not support al-Qaeda."

"It makes me very sad," she said.

Svetlana Mintcheva, the director of the arts program of the National 
Coalition Against Censorship, said, "A video game fantasy about 
terrorism is not a terrorist act."

Several of Bilal's other works evoke the violence of the current war. 
In his piece "Domestic Terrorism" in Chicago in 2007, he confined 
himself to a room in a gallery where he installed Web cameras and 
allowed Internet viewers to watch him eat, sleep, drink and read -- 
and fire yellow paintballs at him.

On http://www.dogoriraqi.com, people can vote on whether to subject a 
cute pug dog or Bilal to waterboarding, a technique that simulates 
drowning.

Bilal announced Friday that he will make a copy of his work to be 
shown at the Sanctuary For Independent Media in Troy starting Monday. 
He will leave the other version of the piece at the Rensselaer 
Polytechnic Institute as he awaits its decision.


Reply

 

Link: YouTube - Wafaa Bilal interviewed on the RPI censorship.

February 09, 2008

US Army Sniper School in Halo

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One of my students at Bard, Andy K----, told me he heard a rumor that the US Army was offering sniper training in Halo 3...I'm not an Xbox Live guy so I did some digging on the internet.

At 405th.com, poster Sean Bradley says that

On the XBL dashboard I've noticed a few little ads of a cross promotion between Halo 3 and the US Army referring to a sweepstakes and Halo 3 Sniper Training video series. I couldn't find the vids located anywhere in the marketplace, just through a clickable ad that occasionally appeared in the dashboard. Last night I accessed the ad, and it took me to a page in the dash that had four videos to download as well as a pic you download to enter the sweepstakes. I DL'ed two of the vids (XBL was running crazy slow so I didn't have time to get them all) and it was really informative.

Bradley says the vids are

1. Know Your Weapon (overview of long range weapon efficiency in H3)
2. Sniper School Beginners Tactics
3. Sniper School Intermediate Tactics
4. Sniper School Advanced Tactics

A Halo blog posts directions for finding the vids on Xbox Live.

You can find the first of them posted to YouTube. Note the "just like in real life" comparisons.

 

(The most disturbing thing about this video is that the narrator appears to be Canadian. Americans do not pronounce their "t"'s so sharply. Government funded agencies shouldn't be supporting the aggressive Canadian dollar.)

Here's the listing for the US Army Sniper School contest on Xbox's site. This contest is closed, but now there's a US Army Heavy Weapons contest. For both contests, players need to register their gamertag for a chance to win limited edition Halo merch.

Clearly Halo 3 is being targeted by the Army as a primer marketing venue. See:

+ An older Army/Microsoft co-lab: A blogger at Gemaga.com posted Microsoft's press release for the US Army's sponsorship of the first Halo Championship Tournament.

+ Gamepolitics reports back in September 07: "Military Recruiters Snag Underage Players at Halo 3 Launch Bash"

February 01, 2008

Que parla català? No ho comprenc!

Catalan
Here's an online artifact that stymies Babelfish: a review of From Sun Tzu to Xbox in Catalan!

Anybody out there willing to offer a translation?

January 26, 2008

Lad Lit, Wartime Edition

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N221733

 

In the current issue of the London Review of Books, Andrew O'Hagan looks at two bestselling British war thrillers--Andy McNab's Crossfire and Chris Ryan's Strike Back--and contends that "it is only in more recent times that the task of writing novels about battle has fallen chiefly to bad writers."

Of note particularly for our purposes: O'Hagan spends nearly half of his review setting up an analysis of the current generation of soldiers by discussing the ubiquity of videogames, from Halo 2 to Manhunt 2 (currently the target of censors in the UK).

Boys will be boys, and men will be boys too, but it's arguable that both the skill and the ideology of the modern Western soldier have been shall we say, sharpened by years of frenetic and dedicated service in the box bedroom...Many of the British and American forces now deployed in Iraq and Afghanistan grew up on computer games and their understanding of their mission, their power, their enemy and their equipment may be highly coloured by the virtual lives they have lived and the vivid, hardened sense of worlds changed and prisoners taken. If you ask them, a great many young servicemen feel they are performing a duty of civilisation, an idea they did not learn simply by glancing over the adjacent shoulders of Bush and Blair...

Men who don't ordinarily read have come in great numbers to love the insiderish bravado of McNab and Chris Ryan. Their books are driven by stereotype and cartoon violence, by idiocy, prejudice and unreality, which is why they are inadvertent masterpieces of social realism, for in their garish video-game manners they enclose their subject.

Unfortunately, most of the review is unavailable unless you are a subscriber.

Link: LRB · Andrew O’Hagan: Living It.

January 22, 2008

Googled

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For your online pleasure: From Sun Tzu to Xbox now available on Google Books, complete with the incorrectly-capitalized "XBox" portion of its name under which my less-than-careful publishers registered the title, among their other editorial injustices.

I am really into the Google Map that shows you places mentioned in the book.

January 20, 2008

America's Army: SUV Responder

Intel_rifleman_1

Wired links to a story on the America's Army official site about 28-year-old Paxton Galvanek of Silver Spring, Maryland, who claims that his in-game combat medic training helped him respond to and treat victims at a car accident last November. According to AA's site, "This is the second time an America's Army player has reported successfully using medical skills learned through playing the game to respond in a life-threatening situation. "

Link: Man Imitates America's Army, Saves Lives, Wired.com (via eyeteeth's del.icio.us feed)

January 02, 2008

US Navy Filled with Pot-Smoking Nerds, Apparently

Teamslayer

The US Navy's 15th Helicopter Mine Countermeasures Squadron is apparently rife with geeks: Kotaku points out this military patch that features the Halo plasma sword as part of its heraldic crest.

(Considering their choice of Steppenwolf's "Magic Carpet Ride" for their official Operation Iraqi Freedom video montage, one assumes they're full of aged stoners too.)

Link: Halo: Halo Celebrated In Military Heraldry.

December 13, 2007

Army Organizes New Video Game Office

Gamesoldier

Wired reports that the Army is setting up a new office devoted to video games.  TPO Gaming  "will focus on using videogame graphics to make those dull military simulations more realistic, and better-looking." 

According to Training & Simulation Journal, the Army hopes TPO Gaming can centralize and streamline the use of gaming for training:

The creation of TPO Gaming comes as senior Army leaders worry that units are heading down to Best Buy to purchase video games for training. Maffey expressed concern at a recent conference that units were spending their training funds to acquire commercial off-the-shelf (COTS) games. “Units should not have to spend training dollars to purchase training simulations,” he said. “If Army units are expending training funds to purchase games, there is probably an unfilled training requirement.”
“We do not want to tell the commanders in the field they cannot spend money and train with games. However, we do want to ensure that commanders get the best training tools and that the Army spends its limited resources wisely in the procurement of those tools,” Maffey added.

Millar said units should approach TPO Gaming with their requirements rather than go out and buy games. “I don’t have the authority to tell commanders what they can and cannot do. But what I do have is the responsibility to speak for the Army on what gaming technology fills which gap.

December 01, 2007

Discovery Zone

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Amerikanskers: have you yet seen the Discovery Channel's Rise of the Video Game? It continues with new installments each Wednesday. I'm featured in at least some of the episodes, probably most often in parts Three and Five.

Some recent notice: WOW Report, Game Politics, Joystiq, Joystiq again, Rock, Paper, Shotgun

post-script: This is the same (exact same?) documentary series known as I, Videogame outside the States.

November 28, 2007

Fair Ewes and Open Sores

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Uber-video-artist Ben Coonley just made this wacky video about Fair Use and Open Source that features a FSTTX cameo! Warning: some parts NSFW (kind of) and also includes lots of video geek jokes.

Link: appropriation_piece_web.mov (video/quicktime Object).